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dzc:ucm:longbow [2020-12-02 16:55] amfriestdzc:ucm:longbow [2021-09-29 15:46] (current) amfriest
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-==== Current Stats & Rules (v2.4 2020-10-02) ====+{{gallery>dzc:ucm:longbow?lightbox }}
  
-^  Name  ^  Mv  ^  CM  ^  A  ^  Dp  ^  Type  ^  Category  ^  Squad  ^  T  ^  Pts  ^  Special  ^ 
-| Longbow  |  0"  |  A  |  12  |  1  |  Tank  |  Support  |  1-4  |  b2((Size: 2 Artillery))  |  30  |  -  |  
- 
-^  Weapons  ^  M& ^  Arc  ^  R(F)  ^  R(C)  ^  Sh  ^  Ac  ^  E  ^  Special  ^ 
-| Armour Piercing  |  0"  |  F  |  ∞  |  24"  |  1  |  2+  |  10  |  Alt-1((Weapons with the same ALT-X number can only fire one profile each round.)), Indirect((Indirect weapons can choose to target an enemy squad that they cannot draw line of sight to, provided any other friendly unit can draw line of sight to it. However, it then suffers a +2 penalty to its Accuracy unless a friendly Scout unit can draw line of sight to the target.))  | 
-| Daisy Cutter  |  0"  |  F  |  ∞  |  24"  |  1  |  2+  |  8  |  Alt-1, Indirect, Area, Devastator-3 (Flammable Scenery)  | 
-| Smart Smoke  |  0"  |  F/S/R  |  ∞  |  24"  |  1  |  2+  |  -  |  Alt-1, Indirect, Smart Smoke  | 
- 
- **Smart Smoke:** //This weapon may be fired against friendly units, in which case the Range (Full) value may be used against friendly units with Active Countermeasures. Until the end of that squad's next activation, weapons fired by units in this squad suffer a +1 Ac modifier, and weapons targeting units in this squad suffer a +2 Acc modifier. A squad can only be affected by Smart Smoke once at a time.// 
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-==== Version History ==== 
- 
-=== Experimental Rules v1.0 (date varies) === 
- 
-^  Name  ^  Mv  ^  CM  ^  A  ^  Dp  ^  Type  ^  Category  ^  S+C  ^  Pts  ^  Special  ^ 
-| Longbow  |  0"  |  A  |  7  |  1  |  Vehicle  |  Support  |  1-4  |  30  |  -  | 
- 
-^  Weapons  ^  M& ^  Arc  ^  R(F)  ^  R(C)  ^  Sh  ^  Ac  ^  E  ^  Special  ^ 
-| Armour Piercing  |  0"  |  F  |  ∞  |  24"  |  1  |  2+  |  10  |  Alt-1, IF  | 
-| Fragmentation  |  0"  |  F  |  ∞  |  24"  |  1  |  2+  |  8  |  Alt-1, IF, Area-M  | 
-| Smart Smoke  |  0"  |  F  |  ∞  |  24"  |  1  |  2+  |  -  |  Alt-1, IF, Smart Smoke  | 
- 
-//Transport: 1x Raven-B Light Dropship (1 unit only). A Raven-B Light Dropship is compulsary transport option per Longbow. The Raven-B Light Dropship may be upgraded with missile pods for +0pts.// 
- 
-**Smart Smoke:** //This ability counts as a weapon shot and follows all the normal rules for weapons. This weapon may also be fired against friendly units (in other squads), in which case the Range(full) value may be used against friendly units with Active Countermeasures. A successful hit affects the entire squad to which the targeted unit belongs. Weapons fired by units in this squad suffer a +1 Accuracy modifier Weapons fired against units in this squad suffer a +1 Accuracy modifier. This effect is cumulative up to a maximum of +2 and normally remains in effect until the Longbow's squad is next activated. If every Longbow in the squad is destroyed then the effect is removed instantly. The effect may be removed prematurely from any targeted friendly units at any time during their activation.// 
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-=== Reconquest: Phase 1 (2014-08-30) === 
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-No Changes  
- 
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-=== Beta v2.5.7 (Adepticon 2019) === 
- 
-Fragmentation renamed Daisy Cutter and gained Defoliator-3 
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-=== Battle for Earth v2.0 (2019-06-17) === 
- 
-**Smart Smoke** rewritten as below\\  
-//This weapon may be fired against friendly units, in which case the Range (Full) value may be used against friendly units with Active Countermeasures. Until the end of that squad's next activation, weapons fired by units in this squad suffer a +1 Ac modifier, and weapons targeting units in this squad suffer a +2 Ac modifier. A squad can only be affected by Smart Smoke once at a time.// 
- 
-[[dzc:bfe-changes|Standard BfE Changes Not Detailed]] 
  
dzc/ucm/longbow.1606928139.txt.gz · Last modified: 2020-12-02 16:55 by amfriest

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