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dzc:ucm:archangel-tac-bomber [2020-11-23 15:15] amfriestdzc:ucm:archangel-tac-bomber [2021-10-01 06:06] (current) amfriest
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 {{ :dzc:ucm:archangel_tac_bomber.jpg?direct&400|}} {{ :dzc:ucm:archangel_tac_bomber.jpg?direct&400|}}
  
-=== Introduced by TTC post Battle for Earth (2020-01-09) ===+=== Introduced by TTC (2020-01-09) ===
  
 Through the Reconquest, dug-in Scourge pods have been found, inhabiting buildings, ruins, and dense jungle. With [[dzc:scourge:razorworms|Razorworms]] and [[dzc:scourge:eviscerators|Eviscerators]] making ground assault extremely deadly, the UCM Navy have traded the [[dzc:ucm:archangel|Interceptor's]] cannons for airbursting incendiary missiles. Designed to flood a garrison with fire, it burns out occupants while only lightly damaging key structures, leaving behind shells for UCM troops to take and hold - the entire ethos behind the Reconquest. Through the Reconquest, dug-in Scourge pods have been found, inhabiting buildings, ruins, and dense jungle. With [[dzc:scourge:razorworms|Razorworms]] and [[dzc:scourge:eviscerators|Eviscerators]] making ground assault extremely deadly, the UCM Navy have traded the [[dzc:ucm:archangel|Interceptor's]] cannons for airbursting incendiary missiles. Designed to flood a garrison with fire, it burns out occupants while only lightly damaging key structures, leaving behind shells for UCM troops to take and hold - the entire ethos behind the Reconquest.
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 ---- ----
  
-==== Current Stats & Rules (v2.4 2020-10-02) ==== +{{gallery>dzc:ucm:tac-bomber?lightbox }}
- +
-^  Name  ^  Mv  ^  CM  ^  A  ^  Dp  ^  Type  ^  Category  ^  Squad  ^  T  ^  Pts  ^  Special +
-| Archangel Tac Bomber  |  24-36"  |  A, E+5  |  10  |  1  |  Aircraft  |  Auxiliary  |  1-2  |  -  |  50  |  Fast(([[dzc:fast-v2|BfE v2.x Fast Rules]])), Rare((You may take a maximum of 1 squad of this type in a Skirmish, 2 squads in a Clash, and 3 squads in a Battle.))  |  +
- +
-^  Weapons  ^  M& ^  Arc  ^  R(F)  ^  R(C)  ^  Sh  ^  Ac  ^  E  ^  Special +
-| Incendiary Missiles  |  -  |  F  |  8"  |  8"  |  1  |  2+  |  2  |  Incendiary +
-| Twin Gatling  |  -  |  F  |  24"  |  12"  |  4  |  4  |  3  |  -  | +
- +
- **Incendiary:** //This weapon causes 3D3 Collatoral Damage tokens when targeting Scenery// +
- +
----- +
- +
-==== Version History ==== +
- +
-=== Battle for Earth v2.2 === +
- +
-^  Name  ^  Mv  ^  CM  ^  A  ^  Dp  ^  Type  ^  Category  ^  Squad  ^  T  ^  Pts  ^  Special +
-| Archangel Tac Bomber  |  24-36"  |  A, E+5  |  10  |  1  |  Aircraft  |  Auxiliary  |  1-2  |  -  |  50  |  Fast(([[dzc:fast-v2|BfE v2.x Fast Rules]])), Rare((You may take a maximum of 1 squad of this type in a Skirmish, 2 squads in a Clash, and 3 squads in a Battle.))  |  +
- +
-^  Weapons  ^  M& ^  Arc  ^  R(F)  ^  R(C)  ^  Sh  ^  Ac  ^  E  ^  Special +
-| Incendiary Missiles  |  -  |  F  |  8"  |  8"  |  1  |  2+  |  2  |  Incendiary +
-| Twin Gatling  |  -  |  F  |  24"  |  12"  |  4  |  4  |  3  |  -  | +
- +
- **Incendiary:** //This weapon causes 2D3 Collatoral Damage tokens when targeting Scenery// +
- +
----- +
- +
-=== Balance Pass v2.3 === +
- +
-Incendiary Missiles increased Collateral Damage from 2D3 to 3D3 +
- +
-Designer Notes:\\ “We’ve had a lot of comments about this relatively new unit. Mostly around it’s low weapon Energy. This is intentional, the mission role for the Tactical Bomber is to soften up bunkers and render contested buildings dangerous to enter. To improve it’s performance at this we’ve increased the amount of Collateral Damage tokens caused by Incendiary Missiles”+
dzc/ucm/archangel-tac-bomber.1606144503.txt.gz · Last modified: 2020-11-23 15:15 by amfriest

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